![]() Imagine how irritable you’ll be and how they will smell the liquor on your breath. Now imagine your friends and family being around you after doing this. If that sounds bad, imagine doing that around 100 times. Instead, you’ll be listening to the same annoying footsteps on repeat while you talk to a selection of around 10 characters over and over again till you find the one that gives you your next mission. The worst part is, between all these missions, you’re forced to wander a small overworld map that lacks a cursor to show you where you are or even where you’ve got to go next. I’ve been drunk at least three times this past week just to cope with playing this game. Phantom Dust drove me to drink, literally. The unique missions mostly feature boss battles but are too few and far between to do anything but make you upset that they aren’t the final battle and you’ve got to play more. Eventually, there are modifiers added to the battles which only serve to make them more difficult and thus less fun. You fight one or two monsters at a time in one of the handful of stages, rinse, repeat. There are over 100 missions to complete in the single-player campaign, maybe 10 of which are unique from all the rest. I couldn’t be bothered to be invested in the story due to the monotonous repetition the game put me through. You see, people live underground now thanks to a dust on the surface that causes people to forget everything.Īt least I think that is what is going on. ![]() The story centers around two anorexic men, one who looks like David Bowie and the other the lead singer of The Cure, who were found in capsules on the surface with no memory of their past. ![]() Sure, the game loads way faster and the 30fps framerate is stable now, but that doesn’t change that the core game is just awful.Ĭonceptually, Phantom Dust sounds great: a deck-based third-person wizard battler in a post-apocalyptic future filled with monsters. It doesn’t help that this is a bare-bones port with little added besides microtransactions, widescreen support, Xbox Play Anywhere, and the normal bells and whistles you’ll find in modern Xbox games like achievements and the like. Critics didn’t think so, for some reason, but boy it hasn’t aged well at all. This fact may be why Phantom Dust went mostly unnoticed aside from a select few who played the game and raved about it for over a decade. Unlike today, the number of titles that supported Xbox Live was scarce, but most people were probably too into Halo 2 to give a shit about anything else released at the time. I was finishing up high school and had just talked my mom into getting DSL internet so I could play Halo 2 online. Oh, joy.ĭeveloper: Microsoft Game Studios, Code Mystics (port)īack in 2004 when Phantom Dust originally released, the world was a very different place. Okay, okay, there was Halo Wars 2, but you already forgot about that like most people have, right? I sure did.īut don’t worry, Microsoft hasn’t forgotten about its loyal Xbox fans: it released a remastered version of an obscure Xbox budget title from 13 years ago for free, now with added microtransactions. How about that Xbox One, guys? So many hot exclusives have come out this year for it such as, well, nothing.
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